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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Next on the Nerf Block, the HFFF - Page 2 - Guild Wars Forums - GW Guru
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Old Sep 11, 2008, 03:04 PM // 15:04   #21
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Quote:
Originally Posted by Turbobusa
It also gives a title that would require dedication to stupid people, makes survivor a walk in a park, and gives money.
Uhhh, where do i miss the point, i would have to die to get ressed by UA, not very good for a survivor i guess
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Old Sep 11, 2008, 03:12 PM // 15:12   #22
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The whole title is wrongly designed, GWAMM is wrongly designed, A.net knows this very well and has left HFFF in game to avoid criticism, and give PvE players the possibility to achieve GWAMM although this requires 400+ hours just for 1 PvE title.

Those who have the title know what I'm talking about.
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Old Sep 11, 2008, 03:17 PM // 15:17   #23
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Won't happen. Kurzick/Luxon titles are basically impossible without FFFs, and A.net knows this.
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Old Sep 11, 2008, 03:18 PM // 15:18   #24
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Quote:
Originally Posted by Emunator
Uhhh, where do i miss the point, i would have to die to get ressed by UA, not very good for a survivor i guess
Turbobusa was talking about HFFF, not UA.

Though I really have to disagree that it requires "dedication" to max Kurzick without HFFF. More like complete insanity.
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Old Sep 11, 2008, 03:23 PM // 15:23   #25
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Quote:
Originally Posted by HawkofStorms
Won't happen. Kurzick/Luxon titles are basically impossible without FFFs, and A.net knows this.
This is not completely correct.

HFFF gives factions at 2x the rate of AB, and in the AB weekend you can get from AB more or less the same amount of faction as HFFF.

With HFFF the title requires roughly 400 hours, with AB maybe something close to 800 hours.

So it's not impossible, just incoherently designed compared to other PvE titles.
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Old Sep 11, 2008, 03:33 PM // 15:33   #26
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Hmm, if they buff the rewars earned on AB/CM, then I would let Anet nerf HFFF....only if so.
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Old Sep 11, 2008, 03:38 PM // 15:38   #27
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Quote:
Originally Posted by Windf0rce
Why nerf HFFF after pretty much everyone maxed their ranks using it? Too late IMHO, just leave it the way it is so newer player can do the same all old ones did.....
totaly agreed with you
why you ppl worry about hfff runs? if you think it must be nerfed,there are lot of other what should be herfed then too-like ss,lb,norn,but if those would be nerfed,not many ppl would do those titles(and its only for titles,not money)
sorry for my bad eglsh
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Old Sep 11, 2008, 03:53 PM // 15:53   #28
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HFFF wont be nerfed because it doesn't use an exploit.

Heroes not triggering mobs was not the exploit that allowed ghost running, it was UA having infinite range - and that exploit was fixed.
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Old Sep 11, 2008, 03:57 PM // 15:57   #29
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lol if u want to end hfff,than end fff runs to ,easy way to finish them both is to make the quest non repetable ,but then plz present me with a viable way of maxing lets say kurzick and luxon titles and dont even mension competitive missions because that isnt a viable way,i mean u need what 100days doing hfff 4-5 hours day to max kurzick,picture getting 5 million faction trough ab to max kurzick title that would be hilarious


edit:and about heroes not trigerring the mobs spawn ,yes it can be considered as an exploit in the hfff runs,so if they fix that ,maybe hfff runs will not be seen as an ¨exploit¨in some people´s eye,altho it will matter not matter much since hero bars contain shadow form

Last edited by legacyofkain85; Sep 11, 2008 at 04:00 PM // 16:00..
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Old Sep 11, 2008, 04:09 PM // 16:09   #30
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Quote:
Originally Posted by zwei2stein
It took em year to nerf "U" so HFFF nerf can happen anytime.
Quote:
Originally Posted by Windf0rce
Why nerf HFFF after pretty much everyone maxed their ranks using it? Too late IMHO, just leave it the way it is so newer player can do the same all old ones did.....
Quote:
Originally Posted by N1ghtstalker
HFFF exists very long now
they'd be seriously over time to nerf this
Soul Reaping. There ya' go. If they can get pissy over something that had no direct effect on nearly anything in the game like running, then why not just keep swinging the nerf bat? Im surprised so many are even against it with all the crazy nerf-loving people on this site. If anything, UA was more of a fun toy rather than a title achieving device such as HFFF.

Last edited by Magikarp; Sep 11, 2008 at 04:11 PM // 16:11..
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Old Sep 11, 2008, 04:12 PM // 16:12   #31
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Who cares? I mean really? It's not an exploit or bug or whatever.

Why do people keep saying this needs to be nerfed? Jealous Luxons?
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Old Sep 11, 2008, 04:34 PM // 16:34   #32
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Why are people always crying out for the nerf-bat to get swinging? "Someone's having fun? Outrageous! Must be nerfed!" Why do you care? And if you intend to mention the "economy" in your response, go to the back of the class.

PS FYI I've never done Ursan nor HFFF, and never equipped UA.
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Old Sep 11, 2008, 04:53 PM // 16:53   #33
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Yes they nerfed UA, but it was nerfed because it was an overpowered rez that allowed Ghost running.
HFFF is different matter, it's not like your character can exploit it to get to near enough any outpost you desire that is reachable through running with great ease.
HFFF will remain the way it is.
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Old Sep 11, 2008, 05:01 PM // 17:01   #34
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What's wrong with being able to run yourself to any outpost? They said they didn't care about running. You still can't run in NF or Factions to any outpost because there are quests/missions required for you to continue the storyline anyway. Why not make it easier to get to these quests/missions and skip the fluff (that we've completed time and time again) on new characters?

If they nerfed UA for bogroot...they should have changed bogroot instead of UA. They changed UA because it made PvE less time-consuming to get your characters where you need them to go...thus that's less "content" to work through, so people would get bored sooner and lose interest in GW2.

In fact, I might just call off GW2 because it's apparent that all Anet/NCSoft wants are mindless drones playing their game rather than inventive players. Or maybe they just want inventive players in PvP and the PvE'ers can go sit and spin?
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Old Sep 11, 2008, 05:09 PM // 17:09   #35
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Quote:
Originally Posted by A11Eur0
What's wrong with being able to run yourself to any outpost? They said they didn't care about running. You still can't run in NF or Factions to any outpost because there are quests/missions required for you to continue the storyline anyway. Why not make it easier to get to these quests/missions and skip the fluff (that we've completed time and time again) on new characters?

If they nerfed UA for bogroot...they should have changed bogroot instead of UA. They changed UA because it made PvE less time-consuming to get your characters where you need them to go...thus that's less "content" to work through, so people would get bored sooner and lose interest in GW2.

In fact, I might just call off GW2 because it's apparent that all Anet/NCSoft wants are mindless drones playing their game rather than inventive players. Or maybe they just want inventive players in PvP and the PvE'ers can go sit and spin?
someone else finally gets it...
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Old Sep 11, 2008, 05:13 PM // 17:13   #36
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Ahh who cares about HFFF?

I say nerf [Visions of Regret]. I'm kinda surprised it wasnt nerfed in this last update actually. That skill just kills in PvP. Maybe a split so that mesmers can keep one of their only good damage elites for PvE.
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Old Sep 11, 2008, 05:34 PM // 17:34   #37
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the kuzick hfff is infently easier then the luxon one. i think that if they neffed or buffed it so they were equal would be the fairest thing to do.
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Old Sep 11, 2008, 05:45 PM // 17:45   #38
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if something is wrong Anet should fix it no matter how many days, months or years passed since it was highlighted for the very first time...

The fact that Anets moves slow...very very very slow...doesn't mean that an "exploit" will stop being an exploit cause Anet didn't react in time...

In the meantime (yes it can be a long long period) players can benefit from the exploit...you cannot blame them for that...it was not their fault...but asking to keep the "exploit" as part of the game cause we are used getting advantage of it and making our gw life easier/more profitable (put whatever you want here)...then...it's hilarious...

"Perfection is the child of time."
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Old Sep 11, 2008, 05:56 PM // 17:56   #39
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HFFF itself is not wrong. It is just consequence of Factions titles being what they are.

Nerf of HFFF is more than closing exploits. Its making some stuff unreachable.
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Old Sep 11, 2008, 05:58 PM // 17:58   #40
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Bleh. Books and change the bonus points system to favor those that clear areas instead those that just kill bosses or make missions.

Then make each factions repeatble quest give a token, and change them so you have to collect one token from each mission, then give them to an NPC, in order to make them reset.

So people would have to make each repeatable mission once, instead just one that a bot can do again and again.
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